Monthly Archives: June 2013

Elsword Transformation Evolution Begins with New Class

Elsword

 

Kill3rCombo, publisher of the hit free-to-play action MMORPG Elsword, today announced the launch of Infinity Sword, the first new class in its huge summer update, “Elsword Transformation Evolution.” The update is a follow-up to this past winter’s successful Elsword Transformation series and is the next “Evolution” for Elsword’s six characters, introducing a new class for each. The Infinity Sword class, an enhanced version of the Sheath Knight class, retains the ability to dual wield swords and gains all-new capabilities and an exciting new look. This incredibly fast melee class will also have a big impact on Elsword’s PvP mode and is destined to have players developing fresh multiplayer strategies to deal with this new challenger.

While the Sheath Knight class is skilled with dual-wielding swordplay, an Infinity Sword is a true master, gaining even more swift dual-wielding skills with enhanced power and range. With these heightened powers, players will have the ability to summon an infinite number of mystical swords which hover in formation and attack foes relentlessly. Hence, Infinity Sword earned its “Infinity” name due to this amazing ability to summon an endless number of swords.

 

 

As a Sheath Knight, Elsword saw his summoned sword was absorbing dark energy. In order to fully use the sword’s dark power, he would need to allow himself to absorb dark energy as well. In doing so, he risked giving way to his dark inner side if he could not control the dark energy. In true Elsword form, he found the strength to take command of his dark self and his enhanced dark blade, becoming the ultimate swordsman, Infinity Sword.

Warface, Where Have You Gone?

By Shannon Doyle (Leliah), OnRPG Journalist

 

This is the big question on the minds of North American and European Warface players at the moment. All mention of Warface has disappeared from the official Trion website, the Warface Facebook account hasn’t been updated since closed beta finished in early April. And even the website is seemingly abandoned. Leaving fans of Warface and Trion asking “where have you gone?”

Warface

This isn’t the first time Trion has, with little communication to the fans removed a game from the public eye. Early this year End of Nations was taken from Petroglyph and brought in house. Refunds were given to anyone who had pre purchased the MMORTS and since then all mention of it has stopped. Though several websites which sell games now offer pre orders on it once again. Including Amazon which gives End of Nations a release date of December 31, 2013. There have however been no press releases or representation for End of Nations at any of the major game conventions. Unlike Warface however End of Nations is still featured on the Trion website.

 

Crytek, the makers of Warface have been tight lipped about the publishing status of the MMO in the North American and European audience, telling VentureBeat “Crytek is not commenting on the status of its relationship with Trion at this time.” They do however continue with their plans to bring Warface to players in Europe and North America. In Russia Warface sits happily with 9 million registered users a year after its release. And thanks to an agreement with Nexon will be expanding into Japan in the near future.

Warface PAX

Though this is something that is only now coming to light it may have been something we should have been aware of for several months now. Warface’s closed beta began on January 17th and completed April 10th. During that time a little convention in Boston took place called PAX East. At PAX East Warface had a food truck handing out tasty little burgers. And you could play Warface at one of the booths showing off the latest and greatest in computer technology. There was however no booth for Warface, despite Trion being a major AAA Publisher. And there were only a couple of Trion staff at the booth where you could play Warface. This was at PAX East, in March, while closed beta was still ongoing. To put that in perspective Bethesda was there showing off Elder Scrolls Online with a massive booth, press interviews and was one of the bigger highlights of the convention. This was before their closed beta had even started. So, the lack of Warface representation should have set off more alarms than it did. Fast forward to E3. Trion was at E3 in a big way but the major push was for ArcheAge, a sandbox MMORPG they’re publishing in North America and Europe. As with all things though the mind focuses more on what is there than what isn’t.

On Warface’s Gface cloud the last posted news release which is dated April 9th has now received nearly 2,300 comments. And actually there has been an update as this is being written. Executive Producer Joshua Howard has posted on the Warface website, which you can read in its entirety below.

ExProWarface

Dear Warface players and Crytek fans,

After some weeks of silence, we’d like to give you an update on where we currently stand with Warface.

First and foremost, we’d like to thank you for your feedback and patience over the past couple of months. We hope you know that all feedback is incredibly valuable, since Warface is aimed at being a game service rather than “just a game”: it will regularly be updated, improved, and adjusted to provide you all with the most exciting gaming experience possible.

Although Warface is currently not available in Europe and North America, our teams are not sitting still; we have been compiling all sorts of comments and suggestions to optimize Warface as much as possible.
Additionally, we are working hard on setting up the infrastructure required to make Warface the best it can be ahead of its full release. This process will take some more time and we are aiming to announce another Closed Beta phase soon.
Everyone is working very hard to make this happen and we are very optimistic about Warface’s future. Personally, I’d like to thank you all again for your ongoing support and for taking the time to drop us a line with your thoughts and comments. Our goal for now is to keep improving! In the meantime, keep an eye on our official news channels for more updates.

Joshua Howard
Executive Producer

Warface2

The first thing to point out from his letter is that it doesn’t mention Trion in any way. Though based on the comments from fans it is being well received despite being somewhat vague. The good news is that Crytek is still working towards getting Warface released in North America and Europe. How long that takes, and under which flag it will fly is still up in the air though.

 

We will be reaching out to both Trion and Crytek to find out more as the story unfolds.

Age of Wulin

Age of Wulin (Wushu in NA) represents a completely new style of a Chinese martial-art MMORPG! Instead of the traditional fantasy genre based on elves, dragons and orcs, as seen in many other MMORPGs, the story of Age of Wulin – Legend of the Nine Scrolls is set in medieval China and based on the lore surrounding martial arts and the brave adventurers who practice it. This allows players to meet online and roleplay in an exciting and new fantasy setting, supported by top community functions and all the features you would expect to see in any major MMORPG and more.

 

Features

 

NO Levels, NO Classes: Learn your opponents’ true strength by fighting them. Proceed with caution as a simple street beggar may be a traveling Grand Master in disguise!

Random NPC Encounter System: Some events you experience are based on your dealings with NPCs and your character’s overall reputation. Expect the unexpected!

8 Martial Arts Schools: Players must align with one of 8 schools to learn a combat style. However those greedy for wisdom can risk breaking into rival schools to steal their secrets. Or if you are in the know of a Wushu master, you can seek apprenticeship for further training.


Counter Combat System:
Players must anticipate their opponent’s moves and counter them to be truly successful warriors. Knowing yourself and knowing your enemy are vital to victory.

6 Unique Story Lines: Become the protagonist of your own story, and pave your own path to glory. Learn from 17 professions and master the art of aerial combat to become the ultimate Wushu Master. Or train offline in one of 30 offered activities that turn your character into an NPC while you’re away!

World of Tanks Update 8.6 Livestream Today

Beginning today, US tankers will get their hands on World of Tanks update 8.6 and we’re hosting a live stream this afternoon to go over all the exciting new features. Starting at 4:00 p.m. PST today, we’ll provide a first look at 9 new SPG vehicles and the British Premium tier V tank, A33 Excelsior. Viewers can also expect to see new camouflage patterns for USSR, Germany and France, as well as game time on a brand new map, “Sacred Valley.”

Join us this afternoon to check out the new update as we highlight new features, give away gold codes and host a live Q&A with producer Josh Morris AKA Jinxx.

 

World of Tanks

 

Check out viewing details below:

What: World of Tanks Update 8.6 Live Stream

Where: Twitch.tv/Worldoftanks

When: June 25, 2013, 4:00 – 5:00 p.m. PST

Who: Wargaming Staff—Producer Josh Morris “Jinxx”, Community Manager Chris “Major Rampage” and PR Coordinator Jamie King

Heva Clonia Online

Get whisked away into the fantasy dream world of Heva Clonia Online, an MMORPG from Windysoft. In HCO, you can explore in a special campaign mode, or join up with friends in team play, two-player dungeons, and even guild warfare. Become a mad scientist as you clone creatures of the world to serve as your pets, or put yourself to work crafting the latest equipment.

 

Features

Clone and Battle: Players can create replicas of monsters they face in the wild, they train them as their own to do battle against dungeons or other players.

Couple Focused Teamwork: Looking to have a good time in an MMO with just your close buddy or significant other? Heva Clonia caters various dungeons for two player co-op action.

Guilds and War: Climb your way up the leaderboard in large scale guild versus guild battles to prove the worth of your faction.

Mini-Games: All grind and no downtime can burn you out fast. Take a breather and play a variety of mini-games to keep your mind off saving the world for a while.

World of Warcraft Announces Potential Security Breach

SkeletalFacepalm

Blizzard has just issued a security breach warning due to increased and unexplained unauthorized account log-ins to the Blizzard website and World of Warcraft mobile armory app. Active players should check their email for further information on if they’ve been impacted. The auction house is being taken offline as well to prevent further damage while this issue is sorted out.

The full story can be found on the battle.net Blog here.

Wizardry Online Review – The Hardest MMO?

Written by Remko Molenaar (Proxzor) OnRPG Journalist

Wizardy Online, at its core, is certainly more than just an MMO featuring wizards and mages. Wizardry recently launched a couple of months ago and though not well received by most, introduced a wider range of horror style gameplay options combined with the fear of permadeath to create a more intense gaming experience than the watered down rivals in the genre. This hardcore fantasy MMO is published by the well-known Sony Online Entertainment, yet again showing they’re willing to take risks on innovative new ideas. I decided last week to see if what’s being said about Wizardry Online is true or just mob mentality.

Wizardry Online Character Select

Before you are set to follow the adventure of your first character you are able to choose between four races. And no worries, nothing is gender locked unless you get technical when dealing with the dwarves and gnomes. When you have chosen a race you will automatically roll the dice to get bonus skill points. There’s a cap on how many points you can add to a single stat, so for most it likely isn’t worth it to spend hours trying to get one of the 20+ bonus stat rolls, but if you intend to max out multiple classes on one character, you might need to take your time.

Wizardry Online Cut Scene

Your adventure begins rather abruptly; you are met up with strangers in a labyrinth and are fleeing from a fearful monster that you just witnessed tear one of your party members into four pieces. Luckily you are saved by one of the kingdom’s well known heroes, and split up to escape to safety. This is where you will start with your newly created character. You will get shown the ropes and shown the locals in the town. At first glance I couldn’t help but see Final Fantasy influence around every corner. From the textures to models, everything looks like it can take place in a Final Fantasy game. I’m not saying that this is a bad thing, and in fact I must admit that I really like it but on the other hand I would often begin to mix up their backstories in my mind and forget I wasn’t in the same world. Just to be the anarchist here, I also decided to play a Dwarf Fighter; the intelligent humans and elves would soon witness their limitations to raw power and well forged weapons. Interactions with your environment are more varied than most MMORPGs in the fantasy realm. You can open doors to enter houses and other rooms, pick chests, examine objects, and solve puzzles to progress.

Wizardry Online Dwarf Hop

Nothing says anarchist like jumping aimlessly around the front of a local shop

 

Dying is no stranger to me in MMOs. Let’s just say I have an alt + tab addiction and ADD when it comes to web browsing, and it can get you in a bit of trouble. But this habit of mine quickly revealed one of the most important features for differentiating Wizardry, the permadeath system. When you die in Wizardy Online you will spawn as a soul, no you will not be on your way to heaven you can actually return to your body through various revival points. Your body remains at your death location in the meantime, while you wonder if a fog with spooky sound effects and eerie lighting effects. Of course no one will be able to hear you speak in all chat or see you in this form, at least from how I understand it.

Wizardry Online You Died

Now this is where it gets fun; adventurers are able to steal your belongings or money from your corpse. This of course makes you want to hurry back to the guardian statue to revive as soon as possible. But if you warp there immediately, you’ll take a hit to your gear’s endurance. If you choose to run back in spirit form, you might run into grim reapers and other fowl creatures that will delay you and lower your chance of a successful revival. Even once you get back to the guardian statue, if you’re not feeling lucky you need to sacrifice items to boost your chance of a successful revival. Two unsuccessful revival rolls or not reviving before your death timer runs out and it’s game over for your character forever.

Wizardry Online Zombie Feast

What Wizardry Online promoted is that the game itself is the hardest MMO ever. Having played many MMORPGs, I personally found this a bold statement. What makes a MMORPG the hardest MMO made ever? Well I agree the permanent death adds new spice and challenge, but overall its purpose is more to add to the fear of playing rather than making the title more of a ‘challenge.’ There is no auto-regeneration, and no auto-leveling (you have to return to the Inn after the novice levels to properly level up and regain stamina for stat bonuses). Even though they market these things as added challenge, they’re more just hindrances. Neither makes the game harder and instead just prolong the time it takes to complete content. Luckily they have brought back the classical MMO experience with solving puzzles, and traps you will have to disarm that do more for the overall challenge than most anything else present.

Wizardry Online High Tier Dwarf

What is hard? Well trying out the Player versus Player in Wizardry Online is hard. The fact that after your soul level (an account bound level that allows you to continue progressing the strength of all your characters through passive stat boosts) reaches level 2 you can be attacked anywhere, even inside town, and the paranoia factor starts to build. Combined with the death feature being enabled even from PK and having your hard earned gear stolen while you’re reviving, and this game starts to mess with your head. The Server-Wide PvP and main town being split into a criminal and law abiding section adds a sense of bounty hunters versus crooks feeling instead of an official faction split. I highly suggest taking your lowbie character to the darkside of town to witness the PvP action that goes on there as it’s pretty awesome seeing the titans of the server clash.

And speaking of bounty hunting, you can send bounty hunters or other mercenaries after people to make them disappear from the world for good through an official bounty board system. Together with a crime system that ups your death penalty but mostly doesn’t hinder your power makes for some interesting Roleplay opportunities. Just be prepared that NPC guards will attack you on sight if you show up on main street with a record to your name.

Wizardry Online Elf Closeup

Conclusion

When a game involves PvP, I am always the first in line wanting to try it out. Having played Wizardry Online, I can appreciate the level of challenge forced on you from an early level. First I’ll say Wizardry Online might not be the hardest MMORPG I’ve ever played, but it could be the most punishing for mistakes. A common complaint against the game is people get mad from getting killed due to their speed being too slow and the controls/camera being too clunky. And while this is fair, I think it was necessary to make skillful PvP viable by slowing things down to the point that ping wouldn’t offer an unfair advantage. It also adds to that fear factor when a fire trap is about to explode under you, or a giant four armed bull demon is about to throw you against a wall, and you realize you’re too slow to dodge out of the way in time.  The game is really open in the sense that you are able to choose what kind of persona you wish to build. Do you want to be the good guy that helps everyone and saves people, or do you perhaps fancy being the bounty hunter killing people for money or even just slaughtering every living being that crosses your path? Will you build up a mafia or militia or be a lone wolf that relies on sense and logic to survive? That combined with the ability to switch your class and master skills from two separate classes on one character makes for some intense high stakes end-game PvP. The choice is yours and the game fully enables this freedom. As you can imagine, this game isn’t for everyone. Be sure to have a clear mind, steady hand, and pack of friends each time you leave the city gates as it could be your final journey.

OnRPG Shotgun News 6/25: Mighty Quest, Anarchy Online, and GW2

By Shannon Doyle (Leliah), OnRPG European News Editor

 

Mighty Quest for Epic Loot Holding Open House

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Missed out on your chance to check out the hilarious Mighty Quest for Epic Loot? Have no fear! Ubisoft has heard your pleas and is holding an open house session for all! From July 2nd to July 5th anyone can check out the game and anyone who takes part gets a chance at winning a Mighty Quest tshirt or even a chance to stay in the beta permanently. Sign up for the free event before June 28th at 8PM (We assume this is UK time but it isn’t clear.)

 

Anarchy Online Turning 12

Oh those troublesome preteen years, rebellion, moodiness, jetpacks…

Yes, jetpacks. Anarchy Online is turning 12 and that is a reason to celebrate. Funcom will be hosting a variety of in game events, giving out jetpacks, and other awesome free gifts. The event starts June 27th, happy birthday Anarchy Online!

 

Guild Wars 2: Sky Pirates of Tyria Launches

The next instalment of the ongoing living story in Guild Wars 2 goes live today. It features a new dungeon, a scavenger hunt to go with the release of the third novel, a ton of skill and trait balances, mortar mastery in WvW, and much more (Including a Tybalt backpack! Squee!) Keep a look out the next couple of days for an OnRPG look at the update including the skill and trait balances while our crew scrambles to get through the novel in record time.