Monthly Archives: April 2014

World of Diving

World of Diving is a massively multiplayer diving simulation game created by Vertigo Games. With features including Oculus Rift support, it brings you an exhilarating multiplayer diving adventure, all without getting wet.

Features:

An otherworldy journey: World of Diving’s is bursting with missions and scenarios that will give you an exhilarating multiplayer underwater adventure, in both its single player campaign and multiplayer modes. Track and document the peaceful marine wildlife, deal with malfunctioning and limited gear and survive real world disaster scenarios.

Tread off the beaten path: Starting out in the Caribbean, you will be able to explore a huge hidden underwater world; visit eerie underwater caverns, discover and salvage the sunken remains of history, including rusty shipwrecks and World War II submarines, and complete your Ocean-o-pedia with myriad marine wildlife; from peaceful anemones to the impending great white.

Become the ultimate diver: Customize your character from body type, face and hairstyle to clothing, gear and accessories, upgrade your ships and expand your property. Try on the items of your choice immediately in the shop’s 3D fitting room, and give your new and improved character a spin in your own diving base.

Dive with friends – or go solo:Team up and explore with up to 16 friends or choose one of your NPC companions, and compete with friend and foe over ancient treasure and in exciting arcade underwater challenges.

Smite Official Twitter Reveals New Siege Mode Map

Hi-Rez Studios pulled a little trick today on its official SMITE Twitter, offering some “leaked” images and map information for the game’s new Siege Mode map in return for retweets. Here’s the bundle of images released, with credit to Reddit.

Hi-Rez notes that it plans on putting Siege on the PTS server this weekend, and soon after move it as a “BETA” map to the live game, refining it over the course of a few patches to be complete sometime this summer.

1 - Minimap 3 - Seige Minion 4 - Designing 7 - Gameplay 8 - Gameplay Jungle 2 - Minions 5 - Chaos Side Concept art 6 - Concept Art

FC Manager

FC Manager is a free to play football manager simulation. Become the manager and make a team of your own, recruiting players, training, trading, and strategizing to master weekly seasons and come out on top.

Features:

Player Management: Recruit, train, and gather from a roster of real-world players from different leagues and nations.

Tournaments: Compete in multiple tournaments, including the Coupe de France, Euro Shield, Dutch beker, Copa Estrellas, Latin Coup, and World Cup.

Strategize: Research opponents, then build and set tactics for your entire team or individual players, changing them for each match.

Federations: Join a Federation to meet people and exchange tips and strategies, as well as participate in co-op competitions and gaining extra rewards.

Monster Legacy Review: The Love Child of Pokemon and Monster Rancher

By Ojogo

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Pokemon has been dominating the monster training genre since it came to the Gameboy more than a decade ago. The success of the Pocket Monster franchise has spawned tons of similarly themed games on both the console and the mobile market. We now have the chance to look into Outplay Entertainment’s own take in the monster training game with its latest title, Monster Legacy.

 

Gameplay

Monster Legacy follows you, the “destined” keeper, to rid of the world of Arborea ravaged by the Evil Lord Ardur. As a keeper you have the capability to control the elements and even tame and train the various elemental monsters Arborea has.

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Gameplay-wise, Monster Legacy follows what Pokemon has been known for. You battle monsters in specific areas of the map – for example, grassy areas – and you can either kill them by getting the monster’s HP to 0 OR you can capture them using special traps once they are weak enough.

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The game uses an isometric perspective where you can see your keeper as he/she travels around Arborea. There are specific areas in the map that you can actively interact with. These areas are often roadblocks that require you to use your keeper’s elemental powers to pass through. Similar to how HM pokemon skills can be used outside to move, cut, surf or fly in the game, Monster Legacy uses elemental orbs that your keeper can use to either burn through obstacles or even douse flames so that you can pass through.

Monster Rancher?

Another game element present in Monster Legacy is your ranch that serves as your healing/crafting monster management area in-game. The ranching part in Monster Legacy I must say is highly reminiscent of another monster training themed game, Monster Rancher.

Ranch

The ranching part in Monster Legacy is strictly for creating useable items that you can use in-game such as potions and traps. The ranch also serves as the healing area for your monsters since the game requires you to either heal your battle-damaged pets either by using potions OR sending them for some resting time at your ranch.

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Ranches also come in elemental forms in Monster Legacy. Monsters who are housed in their respective elemental ranches will recover faster compared to those who are put in the normal ranch.

 

Monsters

Currently, Monster Legacy uses four elements which are Earth, Water, Fire, and Air.  Each monster has its base stats which are segregated into HP, MP, attack, magical attack, defense, magical defense, and speed.

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Elements follow the typical strengths and weakness chart other games have been using which is pretty much self-explanatory. Same goes to the monster base stats which can easily be accessed through the monster tab found in-game.

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Monsters can also evolve in Monster Legacy. Each monster has a set level at which they will evolve to their stronger version, and can be easily seen via the monster tab.

Your monsters have four types of attacks: the normal attack, the special attack, the gem-level attack, and the status changing attack. While all other attacks don’t any resources aside from the usual MP or turn consumption, gem-level attacks are strong but costly attacks that require you to spend the game’s premium currency, gems.

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The game requires you succeed in a mini-game for each action done during battles. This makes the game not only a battle of pets but also of skill.

 

Conclusion

Monster Legacy is a good enough game in that it can be a good time sink for those who are itching to play a Pokemon-like title. One of the biggest disappointments for the game however is the lack of PvP. What would be the point of the game if you can’t fight against other players?

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I mean if you’re going to actually getting gameplay elements from Pokemon, you might as well have used everything that the game has to offer. But the lack of any PvP killed the game’s replayability, even if you can come back to certain maps to completely finish a stage. I’d like to stress that in a game like this, PvP is the biggest, if not the most important factor that can make or break a title of this genre. The lack of that in Monster Legacy is what may kill the game.

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Setting that aside, the game itself is decent to play, the artwork is colorful enough that it can appeal to kids, but as they evolve they look bad-ass enough to make even older players to think twice in calling the game just a kid’s game.

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Overall, Monster Legacy is a good romp into what things may have looked like if Pokemon mixed with Monster Rancher, and if those two titles didn’t have any PvP and just merely focused on traveling. It’s a shame that a game that looks this good doesn’t have PvP. The story itself is decent enough, which is surprising for an F2P title, but then the game’s decency can be totally ignored just because of the lack of PvP. Hopefully Outplay will do something about it in a future patch, but I would say to not expect anything much from Monster Legacy unless that’s changed in the foreseeable future.

Perfect World Entertaiment annouces “Dawn of the Immortals”

Rise of the Immortals

Perfect World Entertainment today has announced Dawn of the Immortals is coming to North America and Europe this summer for iOS and Android devices. The pre-registration page is now open, and new registrants will have access to a free Mystic Pet Summoning Card, guaranteeing at least a Four-Star Pet for proactive players!

An isometric action fantasy MMO, Dawn of the Immortals challenges players to skill up through 60 levels of thrilling dungeons and epic boss fights, armed with powerful weapons and with the help loyal upgradable pets and fellow players from around the world. Dawn of the Immortals is the premier 3D MMORPG, offering deep player customization, a robust multiplayer suite of guilds, parties, group chat, World Bosses, leaderboards, and PvP and PvE arenas, and more. A full-featured fantasy MMO, Dawn of the Immortals brings a comprehensive cross-platform experience to iPhones, iPods, iPads, and Android devices.

“Perfect World Entertainment is known for outstanding free-to-play games on PCs,” said Fabien-Pierre Nicolas, General Manager of Mobile, Perfect World Entertainment, “and we’ve wanted to bring a full-featured MMO experience to our mobile players. With Dawn of the Immortals, we can do that.”

For more information on Dawn of the Immortals, visit https://www.arcgames.com/en/splash/doi