Monthly Archives: July 2014

Wakfu (NA) – Now available on Steam (in closed beta)

Wakfu

ANKAMA today announces that its hit MMORPG WAKFU is now available on Steam through a closed beta for English speaking countries. The access to the beta will be granted by redeeming a key given on Steam, selected websites and Ankama landing page. An in-game reward will be given to all the beta players for the official release that will take place in selected countries later this year.

WAKFU is a tactical turn-based MMORPG developed by Ankama Games. Following the cataclysm of Ogrest’s Chaos, the World is in ruins. Everything needs to be restored, so whether you’re a fighter, a merchant, or a craftsman, in WAKFU, everything depends on you! The game experience is based on a unique political system where you can influence thousands of players by becoming a leading citizen of your nation and even have a political career as a governor. You also have an influence on the world’s ecosystem.

“Our ambition is to bring WAKFU to players around the world by allowing them to play the game on the platform that they prefer. Releasing WAKFU on Steam follows this strategy, first with English speaking countries then extending it to other countries” says Olivier Comte, Managing Director and Chief Operating Officer at Ankama.

For more info, visit www.WAKFU.com

Games of Glory: Weapon details unveiled

Games of Glory

French / Swedish indie studio, Lightbulb Crew, today unveils more details about the weapons gameplay mechanics available for the Clones in Games of Glory. The developer is revealing details on three weapons first, with more than 40 to be available at launch. Each weapon comes with its own specific gameplay and unique capacities that the player will have to combine correctly with the special skills of each Clone.

In the heat of battle, players can change their active weapon at any time in order to adapt their offensive strategy and turn the situation to their advantage. Switch to close combat if the Clone is out of ammunition, send a lethal shot with a sniper rifle after an escaping enemy, mark a player to reveal his location and then strike him with a grenade launcher from safe behind a wall.

These are examples of some of the situations and strategic opportunities that weapon management allows. The combination of the unique skills of a Clone, the weapon he chooses, and the team structure will give players the opportunity to develop and refine new strategies for each game. The controls are inspired by Hack’n’Slash as well as the free-aiming characteristic of shooters, and combine with the extreme mobility of the Clones to present new skills for players to master. More than 40 weapons will be available at launch.

For more info, visit https://www.kickstarter.com/projects/1358817651/games-of-glory